Chuzhi Zhou

I’m a designer, dreamer, and nature enthusiast. My love for art and design shapes the work that I do.

This project is a blind box of new Chinese style created with the inspiration of Chinese swords and ancient games. Since the new stone age, the shape of Chinese swords has been developing continuously. In this creation, we selected the more classic swords of various dynasties, and took Chinese traditional games as the carrier to present the idea of combining the sense of history with Chinese traditional swords culture.

The theme of this project is Sense of Justice, a book designed based on the sense of justice as the main logic. This book is divided into four chapters, introducing the historical development of the term justice and the representative image of justice, justice related poetry, justice related movies and modern legal justice. In Chapter 3, I also produced a booklet for the film prosecution witnesses, combing through several reversals of the film and the logic of the trial. I use black and white throughout the book because justice is objectively considered black and white, and I use the Morse code thread to tie all the chapters together.

At present, humans have been destroying plants to satisfy their own needs, and the two are in a state of extreme disharmony. In the future, can humans and plants achieve a relatively harmonious relationship?

In the future, we designed a wearable device to envision a new model of human-plant symbiosis. We have selected three Chinese herbs, Panax ginseng, Aloe vera, and Ephedra, which can improve blood clotting function, reduce inflammation, and relieve respiratory diseases. While human beings are exercising, the kinetic energy is converted into electrical energy to generate the purple light needed for plant growth. In this way, people and plants coexist harmoniously, forming an ecosystem. Wearable devices can show the symbiotic relationship between humans and plants at the macro level, and we began to think about whether this relationship can be reflected at the micro level. We chose zinc, a trace element needed by both humans and plants and conducted experiments to verify whether the changes in plant cells could reflect the degree of human health.

Art In Mind is an immersive experience space design project, which aims to explore the relationship between individuals and art. We believe that the pursuit of art does not need to follow the trend, and everyone can have their own recognized art in their minds. However, many art appreciators do not have a complete and unique view of art like some of the greatest artists, and more people have a vague and uncertain view of art, which will lead people to be more inclined to follow the mainstream view. Not your own heart. In order to help people, clarify their views on art, Art In Mind will help users transform their views from abstract to concrete, and present them in the form of sound and images.